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March 22nd, 2010 by Speed Budapest (Matt)

Speed Quiz: @angelicamari wins a spa day for two

Angelica Mari (@angelicamari) has won Speed’s weekly quiz. She correctly identified that Robert Pattinson shot to fame in the Twilight saga movies. Angelica has won a spa day for two.

Follow @speedcomms and every Friday at midday we’ll tweet a question. To take part simply send an @ reply with your answer. The winner will be randomly chosen at the end of the day and will be announced on the Speed Blogs and on Twitter on the following Monday morning.

Click here to find out a bit more about our weekly competition.

March 15th, 2010 by Speed Budapest (Matt)

Speed Quiz: @clairebarb wins oodles of poodles

Claire Barber (@ClaireBarb) has won Speed’s weekly quiz. She correctly identified that Mark Owen  admitted to having 10 extramarital affairs last week. Claire has won a gift box filled with oodles of tasty little cookie poodles.

Follow @speedcomms and every Friday at midday we’ll tweet a question. To take part simply send an @ reply with your answer. The winner will be randomly chosen at the end of the day and will be announced on the Speed Blogs and on Twitter on the following Monday morning.

Click here to find out a bit more about our weekly competition.

April 20th, 2009 by admin

Bioshock 2 – Or How I Learned to Stop Worrying and Love the ADAM

Sisters are doing it for themselves

Sisters are doing it for themselves

My two favourite games review sites have gone BioShock 2 crazy with previews, in-game video and exclusive images of the follow-up to last year’s immensely beautiful and frightening first person shooter (FPS.) Eurogamer’s Tom Bramwell makes us all jealous by visiting 2K Marin the spiritual home of all things Bioshock and interviewing Jordan Thomas, its creative director. Jordan explains to Tom: “I think BioShock 1 was very much a tragedy – the horror of loss, and of exposure to the dysmorphic effects of these characters who have been distorted by ADAM – and in BioShock 2, I hope there will be a horror of emotional context as well.”

GameSpot go the whole hog with an 11 minute video blog complete with interviews, in-game footage and the creator’s thinking behind the soon to be iconic ‘Big Sisters.’

I have to be honest; I spent a lot of last summer when I should have been out in the sun, playing the first BioShock, in its immersive sub-aqua dystopia (Rapture, a city built entirely under the sea) searching for sources of ADAM (a type of mutagen allowing players to customise the lead protagonist, Jack.) I found myself regularly jumping out of my skin to beautifully choreographed shocks and running for dear life from the hulking ‘Big Daddies.’ This time you start the game as one of the Big Daddies.

Needless to say autumn cannot come soon enough and I’m waiting with baited breath for the next instalment of what has to be one of the greatest games of all time.

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April 7th, 2009 by admin

Barry Norman eat your heart out, games reviewers have the power

Having just read a brutally honest review of, and quite possible eulogy for, the new Godfather II game on Eurogamer it got me to thinking: can games still be a commercial success after such an editorial battering? It’s somewhat ironic that the Eurogamer homepage carries such a huge ad promoting it while its highly respected games reviewers lambast the game and the developer! Hey ho the vagaries of advertising I suppose.

Anyway back to my first point, it happens in movies a lot; the critics despair, but the cinema going public lap it up, one need only look to the golden, but ugly geese that is the latest Star Wars trilogy or indeed most of Arnold Schwarzenegger’s body of work. However, in gaming I suspect that most gamers respect the opinions of reviewers and research the games they buy far more thoroughly than movie-goers. Bear with me, I know that a certain section of the gaming community will go out and buy the latest Sonic or Disney game, no matter how dire the reviews are, but the majority will do a little digging first.

Here’s why:

a) because console games cost on average 40 quid and you kick yourself if you find out you’ve blown it on a duff game
b) because movies are a more subjective genre, we all have different opinions of certain classic films, it’s a Marmite thing. However, if a game’s broke it’s broke
c) because gamers as a community respect the opinions of other gamers and naturally gather together, you need only look to the Massively Multiplayer Online Role Playing Games (MMORPG) such as World of Warcraft and EVE Online to see that

So Godfather II may get a few sales thanks to the Godfather licence and the gratuitous violence, but I doubt it’ll be the kind of cash cow that Halo 3 or GTA IV have turned into and that’s in a big part thanks to the reviewers, whether on or offline. Games industry, your fate is in their hands.

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